3D artist for Will Wright's new simulation game Proxi. Responsible for a wide range of assets from characters to props to environment assets. Also mentored 5+ budding artists in the community for the Artist in Residence (AiR) program.
Hired as an artist for the EOIR program creating environment assets for drone training simulators. Was promoted to lead artist for VTS UH60 helicopter training platform. I was the direct supervisor for 6 artists and lead a team of 15 employees and subcontractors. Was in charge of managing and maintaining around $50 million in 3D assets.